190916 [026]. Realtime wind data driving particle movement. Made with in . @codebale

190828 [025]. Violin solo by L Shankar, featured in the movie Queen of the damned. Made in using methods originally developed in and techniques presented by elekktronaut for touchdesigner

Want to learn about generative design without writing code? Join our "Getting started with Generative Design Algorithms" workshop using the all-new #vvvv

This friday, full day, in #berlin
Tickets: nodeforum.org/announcements/wo

#visualprogramming #creativecoding #generativedesign

An East German built this computer using a book back in the early 80s. He had to make trips to West Berlin to buy the RAM chips using a day pass. It's a Z80 clone based around the MME U880.

#visualprogramming redefined

After more than 6 years in the making we're happy to release a preview of vvvv gamma, our new visual programming environment for .NET

vvvv.org/blog/vvvv-gamma-2019.

#vvvv #vl #dotnet #programming

Rehash of an old technique in to create generative portraits. All source images from the amazing repository.

Pointillism effect. Experiments in . These were originally coded in a different interface, wanted to try out vvvv's mode of realtime development. Was really really interesting.

Our crowdsourced list of Women in Generative Art is now online. It's just a starting point, so get in touch if you'd like to be added or have your info corrected. I still need to add mastodon account, and more.

github.com/KristinHenry/Genera

This vis.social experiment has been running now for nearly a year. Can you believe it? Your consideration donations to cover hosting fees have been put to good use, but the vis.social balance is now down to zero, so I'm covering costs myself.

If you like this strange place and want it to continue, I’d appreciate a small one-time donation:

paypal.me/alignedleft
cash.me/$alignedleft

Please indicate that your donation is for vis.social. 💰 📈 ✅

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vis.social

vis.social is an open social platform for creative people, especially anyone in data, visualization, creative coding, and related arts and research.