Work ↓ https://feed.grantcuster.com/post/1597434068/
Added multiple image handling and image swapping.
Work ↓ https://feed.grantcuster.com/post/1597278603/
TIle collage. Tree collage?
Work ↓ https://feed.grantcuster.com/post/1597249676/
After a long battle, I think my tile tree movement is finally free of crashing bugs.
Work ↓ https://feed.grantcuster.com/post/1597159645/
Following a tip from @atav1k, I now have red-themed Firefox where I can access Twitter, and gruvbox-themed Firefox developer edition where I cannot.
Work ↓ https://feed.grantcuster.com/post/1597116051/
Tile debug screens.
Work ↓ https://feed.grantcuster.com/post/1597088921/
The set-up update.
Work ↓ https://feed.grantcuster.com/post/1596980578/
The tree tile movement experiments continue.
Work ↓ https://feed.grantcuster.com/post/1596747213/
Getting closer to a keyboard-controlled tiling movement that feels decent, but not there yet.
I recorded a video walkthrough for Automadraw: https://www.youtube.com/watch?v=fFE5KO_9-Ws
Work ↓ https://feed.grantcuster.com/post/1596641930/
Working on moving tiles within a tree (using i3wm as a model). A thorny negotiation between the data structure, what _feels_ right, and avoiding a bunch of special-case code.
Work ↓ https://feed.grantcuster.com/post/1596591514/
Inspiration ↓ https://feed.grantcuster.com/post/1596567342/
Kid Pix 1.0 blender modes.
from https://archive.org/details/KID_PIX_DOS via https://cybre.space/@SuricrasiaOnline/104632534685909027
Work ↓ https://feed.grantcuster.com/post/1596565854/
Working on tiling image collage.
Work ↓ https://feed.grantcuster.com/post/1596394694/
Working on tiling splits and movement logic.
Work ↓ https://feed.grantcuster.com/post/1596224341/
Documenting my minimal gruvbox-inspired Firefox userChrome.css.
If you want to read more about the design and code I wrote up some release notes: https://writing.grantcuster.com/posts/2020-07-30-automadraw/
As always, I'd love to see anything you make with it.
Going out on a limb. Creative interface experiments at http://constraint.systems. Recent Linux convert. Foster parent. Work and inspiration in progress. He/they.
vis.social is an open social platform for creative people, especially anyone in sciArt, data, visualization, creative coding, and related arts and research. English is the common language of the instance.