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I am a full-time indie game developer. To help creating a rich and dynamic game world, I've designed and implemented the Dew programming language. dew-lang.org

While I work towards my first game release, I'm using Dew to draw some simple animations every day and post them here.

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RT @humanbyweight@twitter.com

I made a pocket field guide to moth families back in 2015, and I think it's about time I make it open-source. Please feel free to use it as you like!
drive.google.com/file/d/1IjWhB

🐦🔗: twitter.com/humanbyweight/stat

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vis.social

vis.social is an open social platform for creative people, especially anyone in sciArt, data, visualization, creative coding, and related arts and research. English is the common language of the instance.