Progress for today:
The third (winter) - done.
Start the next one (forest) - in process.
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Unfortunately, there won't be any and on this Thursday. So see you on the next week.

Still keep working on the game . And this time I finished the second .
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Addition to the previous post.
Here I start to design monsters for asset pack.

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .

Topic: pixel art assets (in process: 65% completed);
Plan: to finish 5 types of monsters.

Bellow you can see the full progress (for today). Monsters would be in the next post.

Unfortunately, there won't be any .
So see you this at 19:30 (GMT+3).
Topics: game pixel art assets.

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: and/or

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: finishing , no tablet, , simple tools.

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: , no tablet, , simple tools.

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: random (focus on birds, plants, human's hands, feets and facial expressions) for with timer.

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: random and graphic art for with timer.

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: random and graphic art for .

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , , .
Topics: Graphic abstract art

Just a reminder, that today will be an at 19:30 (GMT+3).
You can join it on , ,
Topics: Graphic abstract art

I'm back and will be an at 19:30 (GMT+3).
You can join it on , , . Topic: The second page of tge new version of comic book (Live right now!) page.
Software: .
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vis.social is an open social platform for creative people, especially anyone in sciArt, data, visualization, creative coding, and related arts and research. English is the common language of the instance.